To handle problems like this one, PixPlant includes performance settings that control the quality/performance trade-off. This will probably not happen with smaller textures like 2048x2048 or smaller (or with more powerful/recent GPUs). The main problem is that the displacement/normal rendering shader is somewhat complex and with larger textures this timeout may be triggered. Since most of the user interface drawing is done by the GPU, Windows Vista added a system timeout which when triggered will stop the the GPU shader and issue this error message, so that Windows itself can continue to run.Īlthough this timeout can be increased (info on how to do it is here: ), it is not of much help because you'd still get a slow and unresponsive interface. Windows issues this error when a GPU shader, such as the ones used in PixPlant to render the 3D Preview, takes too long to complete (over a few seconds). This error may happen on older GPUs (from our experience GPUs released around or before 2010) and when working with large textures (say larger than 4096x4096). Try generating again: each time you generate PixPlant will create a different image.Ĭorrect the specific problems by partially generating to the affected areas in the canvas. Take care however, that in seed images with regular elements, these settings might create unwanted symmetries in the generated image. If the seed image is not structured with regular repeated elements, select one or more of the Add Seed Symmetry check-boxes, which will allow PixPlant to use symmetric copies of the seed image in order to increase variety. This is only important for structured images (for example bricks in a wall) and not an issue for unstructured textures (for example pebbles in the ground).Ĭheck the Equalize Seed: Light and Color settings, which will filter the seed in order to have less light and color variations. Click the Select Pattern button and check if a grid pattern was detected, and if not set it there: the next time you generate, it should tile without problems (make sure "Snap Scale to Seed Pattern" check-box is selected). PixPlant includes the Select Pattern window, which was designed to solve most problems with seed images containing regular elements (for example a brick wall). Due to lens/perspective distortion or simply because the image was taken at an angle, the image elements may end up with distortions and misalignments which can negatively impact texture generation. Use the Seed Wizard window to make sure the elements in the seed image are aligned with the image sides. The following actions can improve the seamless tiling quality of the generated image: You should usually prefer seed images with lots of repeated elements (see What makes a good seed image? above), so that PixPlant has enough variety to generate the image.
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